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Sonic adventure 2 emulator for mac
Sonic adventure 2 emulator for mac









  1. Sonic adventure 2 emulator for mac full#
  2. Sonic adventure 2 emulator for mac android#

L and R keys and L trigger and R trigger slow emulation down by 10x and speed it up by 10x respectively.Roms can be dragged and dropped onto the emulator window to be played.

sonic adventure 2 emulator for mac

Last 5 recently played ROMs are saved in a Load Recent file menu.Window geometry/state and preferences are saved on exit and replayed when the emulator is opened.Sound emulation can be enabled/disabled.

sonic adventure 2 emulator for mac

Save State and Load State are both implemented.External Joysticks/Controllers are supported, and the left analog stick is even supported and mapped back the dpad, BUT there is no way to reassign buttons yet if the initial assignment for your controller is off.All VMU buttons are mapped to respective keys (a = a, b = b, mode = m, sleep = s, arrow keys = d-pad).VMU system clock/time properly emulated and is drive by host machine's date/time.

sonic adventure 2 emulator for mac

  • Status bar displaying current ROM and messages like "controller attached/removed".
  • Dynamic resolution and fullscreen mode are supported (looks hilarious, haha).
  • The major ones like Chao Adventure, Soul Calibur, Power Stone, etc.
  • MOST games I have tested work without a problem.
  • Not only could you optimize for performance, you could optimize for power consumption. From all of my research, the emulator could actually estimate the battery life of a VMU device running your game in the future. I want to have built-in VMU hardware documentation, an instruction set reference, and some level of profiling. I wanted the emulator to facilitate VMU development by offering good debugging utilities to developers. I don't want to spend a lot of time developing an awesome, polished VMU game then only have a niche crowd of people with VMUs that have batteries in them of an already niche crowd of Dreamcast players to only be the ones who get to enjoy it.Īnother major goal I had in mind for ElysianVMU was for the developer, not just the player. For the Steam versions, the VMU emulator can be used as a separate window, and players can even load the VMU app on their iPhone and Droid devices to take their minigames with them portably. My main goal for developing ElysianVMU was to allow backers of Elysian Shadows who aren't playing the Dreamcast version to get the authentic VMU experience on other platforms. All programming was done by Falco Girgis, icons and art were done by Patryk Kowalik (the two people left on the ES Team). It utilizes the same cross-platform back-end 'LibGyro' written by me (Falco) that allows Elysian Shadows to run on so many platforms, meaning ElysianVMU will run on the long list of platforms ES runs on (with even more to come). Falco, over to you.ĮlysianVMU is a small, lightweight cross-platform VMU emulator being co-developed with Elysian Shadows and embedded within the ESToolkit (ESTK). To this end, I'm extremely excited to allow Falco Girgis himself to explain in his own words what this new VMU emulator is all about and what it means for the Dreamcast indie dev community going forward.

    Sonic adventure 2 emulator for mac android#

    Not only that, the emulator - titled ElysianVMU - will allow gamers to take the myriad mini-games away from their computer and play them on Android and iOS devices.

    Sonic adventure 2 emulator for mac full#

    The game is also launching on PC and Mac however, and due to the game's reliance on the humble VMU for certain aspects of the adventure, Falco took it upon himself to develop a brand new and totally bespoke VMU emulator for Elysian Shadows thus allowing computer-based players to get the full experience.











    Sonic adventure 2 emulator for mac